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    Towards the Definition of a Framework and Grammar for Game Analysis and Design

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    Date
    2014
    Author
    Opiyp, E T
    Type
    Article; en_US
    Language
    en
    Metadata
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    Abstract
    The present paper defines an original approach to game analysis and design able to characterize a given game in a simple, yet efficient, way. Inspired by models widely used across the gaming industry, the proposed framework named A.G.E. is built by defining and layering different concepts: core player Actions, resulting Game-play and emotional Experience of players. These are all linked to each other by the game's own rules and goals to form a cohesive unit that can help in exposing the inner workings of any game. The model is then elaborated further into a regular grammar to provide a more formal and rigorous justification of the proposed framework and overall approach.
    URI
    http://hdl.handle.net/11295/86470
    Publisher
    University of Nairobi
    Collections
    • Faculty of Science & Technology (FST) [4284]

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